FPS
计算方式
let lastTime = performance.now();
let frame = 0;
let lastFameTime = performance.now();
const loop = (time) => {
const now = performance.now();
lastFameTime = now;
frame++;
if (now > 1000 + lastTime) {
let fps = Math.round(frame / ((now - lastTime) / 1000));
frame = 0;
lastTime = now;
console.log(fps);
}
window.requestAnimationFrame(loop);
};